actionscript 3 - physics for top-down racing game help - Flash / AS3 -
I am trying to detect collision physics for top-down racing games in Flash / AS3. I am currently using the HitTestPoint method to detect conflicts, but I do not know how to apply a decent physics method to bounce a wall bounce which he hits, does anyone have any ideas Or maybe tell me in the right direction?
What you need to do: Can you check the AS version 2 for a bit more detail.
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