javascript - Programatically generate PNG from Raphael.JS image -


I am writing an app that allows users to generate images with Raphael. JS

  1. User input parameters
  2. Li> We Generate

  3. We generate a JS wrapper that calls above and calls. HTML on Container design, giving us SVG (which we send back somewhere)
  4. We execute JS wrapper
  5. SVG is sent to Image Magazine and a PNG pop out

In step 4, I need some guidance. I can use IE; We have no guarantee that JS is ever executed in SVG Browser. In any case, we must be reliable for it to run the server-side so even if there are three possibilities with me:

  • Install Firefox on the server and Firefox Run the result of (3) in This option is useless because installing FF means installing a bunch of X accessories on our servers means running FF runs a lot overhead, and I really do not want to kill it with tracking this process and killing it. Use
  • Node.js + jsdom () The result here is that it is not clear how the support is being supported - the alleged site, jsdom.org, does not actually exist. Besides, I can not find any documents.
  • Maybe do something with Rhino? As far as I can tell, there is even less DOM support than the node in Rhino.

So ... I suck three types of all those options I think. Am I wrong about something? Is there any other way?

Resolve it with wkhtmltoimage, ugly solved, but it works.


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