Cocos2d icons for universal app -


How can Icon an icon for the iPhone and iPad in cocos2d for the universal app?

If you insert an icon file into your resource folder in the encode and name it as icon.png It will be an icon that will appear for the user to select their application on the iPad / iPod / iPad.

This happens if you put another file in the resource folder and put its name as default, then it will be shown that your app is being loaded.

Note: If you are working with a template, then probably these names should have files with their names. Simply remove them from the resource folder in the xodod and add new ones. To add files to your project, drag them into the resource folder in the Xodeod and select the check box: "Copy things to the folder of the destination group (if necessary)", and also, make sure that the target section is only Add to the check box Your application name is checked and the radio button has been selected "Create an inverted group for any added folders". This will copy the file (files) to your project directory and they will also appear in the resource folder in the xodod. After this you can click on them in the encoder that they are correct.

Here's a link to talk about icons and sound places as a bonus, for good places:


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