visual c++ - Any solutions to multi-environment source control? -


Is there an effective way for which Too many greatly disliked (I'm a bit) crossed > 1 is working in the environment? By him, I mean multiple IDE; I am developing at VS-2010 at home, but I want to work on the project with my laptop in the university. My laptop is running Debian and I'm open to suggesting which IDE to use (if there is something special that is suitable for the solution.) I'm mainly working in C ++.

Depending on your comments, it seems that you can create more of a multi-platform build environment Are looking for. Personally, I use make, vi and command line for most things, but this is too old for the most you can give a try. This idea is a CMakeLists.txt file The project that describes is to maintain. cmake utility can generate project files for different platforms - makefiles for Linux, MSVS solutions etc. The second which is decided in the brain works like a semi-com, in which files are created for different environments from a project description file.


Comments

Popular posts from this blog

paypal - How to know the URL referrer in PHP? -

oauth - Facebook OAuth2 Logout does not remove fb_ cookie -

wpf - Line breaks and indenting for the XAML of a saved FlowDocument? -