iphone - Trouble decoding with NSKeyedUnarchiver -
I am writing an app targeted at iOS 4.0 on XCode 3.2.3, where AP closes when the NCCDER protocol. Saving seems to work fine, retrieving data from saved files. My save method looks like this:
- NSArray * path = NSSearchPathForDirectoriesInDomains (NSDocumentDirectory, NSUserDomainMask, YES) to save path to create saveMusicalWorksToMemory {//}; NSString * document directory = [path item overindexx: 0]; NSString * mwPath = [document directory stringbapping textCompany: kMusicalWorksLocalFileSuffix]; NSString * fwPath = [document directory stringbappingpath company: kFeaturedWorksLocalFileSuffix]; NSMutableData * Music Warsawata; NSMutableData * featuredWorksData; NSKeyedArchiver * mwEncoder; NSKeyedArchiver * fwEncoder; Music warsdata = [nsmutable data data]; FeaturedWorksData = [NSMutableData data]; MwEncoder = [[NSKeyedArchiver alloc] initForWritingWithMutableData: Music Warsawata]; FwEncoder = [[NSKeyedArchiver alloc] initForWritingWithMutableData: featuredWorksData]; // encode objects [mwEncoder encodeObject: Works for Music: kMusicalWorksArchiveKey]; [FwEncoder encodeObject: Works for features: CefTrade WorksArchive]; [Mivencoder finishing]; [Fwencoder finish encoding]; // Write files [music warsdata instrument file: MWP atom: yes]; [Especially WorksData instrument file: Ephopath atom: Yes]; [Amavencoder release]; [Fewencoder release]; }
And here's the method where I read from the files:
- (zero) loadMusicalWorksFromMemory {// locally saved data Get path for NSArray * path = NSSearchPathForDirectoriesInDomains (NSDocumentDirectory, NSUserDomainMask, yes); NSString * document directory = [path item overindexx: 0]; NSString * mwPath = [document directory stringbapping textCompany: kMusicalWorksLocalFileSuffix]; NSString * fwPath = [document directory stringbappingpath company: kFeaturedWorksLocalFileSuffix]; NSFileManager * fileManager = [NSFileManager defaultManager]; If ([File Manager File Execups: MWP] & amp; [File Manager Filesxist's ATAPAT: FWAP]] {NSMutableData * mwData; NSMutableData * fwData; NSKeyedUnarchiver * mwDecoder; NSKeyedUnarchiver * fwDecoder; NSMutableArray * tempMusicalWorks; NSMutableArray * tempFeaturedWorks; // Do not store file data mwData = [NSData dataWithContentsOfFile: mwPath]; FwData = [NSDTATA DataWith ContentFile: FWAP]]; MwDcoder = [[NSKAdUnchizar Elok] Initfer Reading Wdata: MWT]; FwDecoder = [[NSKeyedUnarchiver alloc] initForReadingWithData: fwData]; TempMusicalWorks = [mwDecoder decodeObjectForKey: kMusicalWorksArchiveKey]; TempFeaturedWorks = [FWDcoderDecodobjectForky: CefTrade WorksArchive]; [Mwdcoder finidisking]; [FWDcoder FIDDISCING]; [Mwdcoder release]; [FWDcoder release]; // Restore content [self setmusical works: tempMusicalWorks]; [Self-configured Works: Temproved Works]; } Else {NSLog (@ "Musical Work Manager :: Loadmotional WorksForm - No File Found on the Path given"); The strange thing is that when you read data from memory and debugging, then I think that mwData and fwData are not actually zero, and are roughly proportional to each other's true size (approximately 2: 1) However the problem is that the decode There are zero entries in templates (tempMusicalWorks and tempFeaturedWorks) (though not zero). It leads me to believe that the problem is actually in decoding. For the record, I have also checked that the items are being saved in the Masonic Vermontomarias () method. I'm passing through this method I'm actually populating the stuff with arrays. Apart from this, I have checked that I am implementing the Inbox with Codec () and Encoded WithCode () method for encoded and decoded objects.
Any hint? I'm really losing on this.
Thank you!
- Matte
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